The new innovation hubs set out to do things differently by taking a unique approach of balancing human-centred and digital design with an agile technology capability to tackle complex problems in original ways. With a huge variety of potential projects and digital products to build across the business you’ll be challenged to think and do differently, having the opportunity to get involved at all stages from discovery and design, to embedding and scaling.Are you?A designer who can be hands on as well as think more strategically about interaction design to the level of design systems? A designer who can lead the experience workstream of projects? Someone who researches empathetically and thoroughly to build the foundation from which to define and design from? A holistic thinker, looking at, yet also beyond, the digital screen towards all touchpoints that deliver on product experience? Passionate about your craft and strive to make beautiful, engaging, intuitive, modern, accessible digital products? A shaper who wants to define user experiences of the future? A champion of design that can show the value of experience and interaction design to one of the world’s biggest companies? Then this is for you.What does a week in the life look like?At a project level:Be actively involved in project work/creating a product; owning the experience component.Carry out appropriate research (direct and ethnographic).Identify use cases, write epics, user stories, acceptance criteria, content and requirements.Produce working documentation/deliverables such as experience guidelines, wireframes, UX flows, screens and prototype(s). Experience of Sketch & InVision (or equivalents) expected.Produce deliverables such as design documentation, Wireframes, flows, screens and prototype(s). Experience of Sketch & InVision (or equivalents) expected.Working hand-in-glove with technical/development teams.Develop and run prototype testing sessions; A-B testing of design components and flows, information hierarchy validation e.g. card sorting etc.Use (and constantly evolve) the UI design language, components, grid structures, icons, interactions.Support the facilitation of workshops to prioritise, ideate and define opportunities.Working hand-in-glove with technical/development teams.Work with the wider organisation and cross functional project teams to clarify business problems.Now and then produce visual design and communication that is engaging and impactful – delivered through tools such as Adobe Creative Suite.At a capability level:Work closely with other designers to execute a balanced approach to project work and product build.Adapt and continuously iterate feedback on the project approach to the hub design lead.